宋岳庭
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Using FreeSync with Nvidia GPUs Examined
2021 Update:Since Nvidia opened up to support FreeSync monitors with GeForce GPUs, the gaming monito...
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Things Intel Needs to Fix
As the market leader and long time dominant force in the CPU space, Intel's been able to get away wi...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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Here's Why the Unreal Engine is Coming to Your Car
GMC Hummer EV will be the first to use the Unreal powered interfaceThe Hummer name evokes images of...
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The Ultimate 44 Used Graphics Card Pricing & Benchmark Guide
Along with our recent editorials on why it's a bad time to build a gaming PC (not least because of o...
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Things Intel Needs to Fix
As the market leader and long time dominant force in the CPU space, Intel's been able to get away wi...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
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Navi vs. Turing: An Architecture Comparison
You've followed the rumors and ignored the hype; you waited for the reviews and looked at all the be...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Explainer: What is Machine Learning?
Machine learning (ML) has become a hot topic in the last few years, but what you may not realize is...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...