绍萱
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The One Thing Next
The PS4, Xbox One and Wii U are all very different consoles, but there's one thing I wish all three...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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The 12 Best Games on PC
PC gamers have got a pretty great thing going. Interesting, experimental indie games? Yup. The shini...
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21 Years of Hitman: How Stealth Action Got Perfected Over the Last 2 Decades
Coming off the highly anticipated release of Hitman 3, this latest installment has been very well re...
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Benchmarking Your PC: A Guide to Best Practices
Like millions of people around the world, you probably use your PC to play video games. You may well...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Why Are Modern PC Games Using So Much VRAM?
Even if you're just a casual follower of tech news, you can't have missed that the amount of video m...
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Nvidia GeForce Now Ultimate vs. Your Own RTX GPU
Nvidia's GeForce Now has changed a lot in the year since we asked the question: which is better, a n...
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When SSD Performance Goes Awry
An unfortunate tale about Samsung's SSD 840 read performance degradationAn avalanche of reports emer...
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How to Watch Netflix with Friends Anywhere (and No, It's Not Illegal to Share Your Password)
There was a brief moment of panic in mid July when articles with damning headlines such as "Federal...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...