滁州市
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Discrete GPU on a Cheap OEM PC: Does it Make Sense?
Having tested Turing GPUs of nearly all flavors, the latest graphics card to hit the market is the G...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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A Steve Ballmer Story That Helps Explain Microsoft
Steve Ballmer surprised the world when he resigned from Microsoft, and everyone wondered what he wou...
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The State of the Nintendo Switch
For all the video game industry's noisy hype about groundbreaking technology, it's still rare that a...
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The 10 Most Anticipated PC Games of 2016
It's impossible to deny that 2015 was an amazing year for the PC. Not only did we get three of the b...
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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
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Internet for All
Since its birth in the labs of ARPANET half a century back, Internet has risen to create a truly glo...
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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The Last Mile to Civilization 2.0: Technologies From Our Not Too Distant Future
Developments in big data and bio-tech are ushering in a new age of consumer electronics that will br...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....