合肥市
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...
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The Rise of Power: Are CPUs and GPUs Becoming Too Energy Hungry?
Every couple of years, a new generation of computer processors is launched. For a long time, CPUs se...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Explainer: What are MMX, SSE, and AVX?
Computer technology is no strange to acronyms: CPU, GPU, RAM, SSD, BIOS, CD-ROM, to name but a few....
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Nvidia DLSS in 2020: Stunning Results
We've been waiting to reexamine Nvidia's Deep Learning Super Sampling for a long time, partly becaus...
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We're not in Ubuntu Anymore: The Linux Distros You've (Probably) Never Heard About Before
Unlike Windows and macOS, there is a world of Linux versions, known as distributions, for users to e...
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Will GPUs Ever Get Cheaper? GPU Pricing Update
After a period of consistent graphics card releases from Nvidia and AMD, things have cooled down in...
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Gateway 2000: Gone But Not Forgotten
What does a cattle ranch have in common with computers? Admittedly not much, but that didn't stop a...
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Explainer: What is Arduino?
When it comes to computing devices, the headlines nearly always go to biggest and fastest – more GHz...
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5 Days of Awesome Wallpapers: Geometric and Architectural Wallpapers
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...