裘海正
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Navi vs. Turing: An Architecture Comparison
You've followed the rumors and ignored the hype; you waited for the reviews and looked at all the be...
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Top 10 Most Significant Nvidia GPUs of All Time
Founded in 1993, Nvidia is a youngster when compared to other semiconductor companies. However, its...
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Testing AMD's new Radeon Anti
Alongside the release of AMD's new Radeon RX 5700 Navi GPUs, the company rolled out two new features...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Explainer: What is an API?
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
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Explainer: What is Chip Binning?
You just bought a new CPU or graphics card, and fired it up in your PC. It seems to run pretty cool,...
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Anatomy of a Monitor
You're looking at one right now. It might be sitting on a desk, stuck on a wall, or cradled in your...
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A Look at the Possible Future of 3D Graphics: How More Real Than Real Can You Get?
As CPUs and GPUs continue to get more powerful with each new generation, the push for ever more real...
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How to Open .HEIC iPhone Photos in Windows
Apple switched to High-Efficiency Image Container (HEIC) files as the default format for storing pho...
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How USB Works: From 'Plug and Pray' to Being Everywhere
For a quarter of a century, the USB port has been a faithful old friend. Connecting and powering our...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...