张露
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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Xbox One: Entertainment Hub First, Gaming Console Second
Microsoft may have been the last of the major console makers to announce their next generation syste...
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Virtualized Desktops & GPU Acceleration: Is This The Future of Computing?
When computers were first being developed it was pretty common for each individual user to not have...
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Why Owning a Real Camera Matters
Google recently said it best: photos are more than just pixels. They're moments in time we'll never...
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A List of Oculus Rift & HTC Vive VR Games to Look Out for in 2016
The next few weeks are set to be exciting ones in the world of gaming and virtual reality with Oculu...
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Better Buy: Previous
Update:This article has been updated for late 2017 here.If you're in the market for a new phone and...
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Building a 4K Ultra HD Gaming PC
The next-generation of monitor technology is upon us, quadrupling the number pixels our monitors can...
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FreeSync vs. G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now,...
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Ethereum Mining GPU Benchmark
Today we're going to take a quick look at how current generation GPUs, along with a few older ones,...
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Mobile Messaging Clients Compared
Feature-by-feature rundown, PLUS a look at the top contenders' data policiesMobile messaging is huge...
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The Best Gaming GIFs of 2012
It's been a heck of a year for games. We've had our highs and we've had our lows, but more important...
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An Android User's Perspective: Two Weeks with the iPhone 6s, Part 1
As part of my job reviewing smartphones for TechSpot, I find myself using Android devices most of th...