守护
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Not Intel, Not AMD: Alternative CPU Architectures from Around the World
It's easy to think of the desktop CPU space as a duopoly: on the one hand you have Intel finally tra...
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Battlefield V DLSS Tested: Overpromised, Underdelivered
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on...
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Things Intel Needs to Fix
As the market leader and long time dominant force in the CPU space, Intel's been able to get away wi...
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GPU Pricing Update, July 2023: Flash Sales FTW!
It's time for our monthly GPU pricing update, a series which we were really hoping wouldn't still be...
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Battlefield 2042 CPU Benchmark feat. 128
Today we're taking a look at CPU performance in Battlefield 2042 and this may well be the most diffi...
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Everything You Need to Know About SFF PCs
Small form factor (SFF) PCs are a niche corner of the PC market that's becoming more accessible than...
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GPU Shootouts of This Generation and Pricing Update
Because not much has been going on in the gaming GPU market, we decided that for this month's GPU pr...
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2016's $170 GPU vs. 2019's $170 GPUs
Today we're going to review the sub-$200 graphics card market and see how it compares to what we wer...
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Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...
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GeForce RTX 2080 Ti & 2080 Mega Benchmark
We got our first official look at the GeForce RTX 2080 Ti & GeForce RTX 2080 this week and we we...