蔡诗芸
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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The 10 Coolest Products We Saw at Computex 2019
Computex 2019 is over and there was more hardware that our daily coverage could handle, and yet we c...
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The State of Quantum Computing Systems
The Electronic Numerical Integrator Analyzer and Computer, or the ENIAC as it is commonly known, is...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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Discrete GPU on a Cheap OEM PC: Does it Make Sense?
Having tested Turing GPUs of nearly all flavors, the latest graphics card to hit the market is the G...
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CPU and GPU Availability and Pricing Update: March 2021
CPU and graphics card pricing and availability are still a mess, but is the situation improving? Can...
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Transfer Steam Games to a New Drive Without Redownloading
Although solid state drives have steadily increased in capacity, so too have the size of game instal...
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The Unexpected Success of No Man's Sky
Sean Murray, lead developer of the planetary exploration game No Man's Sky, doesn't want to dwell on...
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Nvidia GeForce RTX 2080 and RTX 2080 Ti Overclocking Guide
Today we're going to be diving a little deeper into overclocking the new Nvidia GeForce RTX 2080 Ti...
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Analyzing Graphics Card Pricing: July 2018
It's time to talk about graphics card pricing once again. Similar to our article a couple of months...
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50 Years Later: The Revolutionary 8008 Microprocessor
Guest author Ken Shirriff is a Silicon Valley-based computer enthusiast who enjoys reverse-engineeri...