朴正炫
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Anatomy of a Keyboard
Input devices like keyboards have a key role in the computing and gaming landscape, so the guts of t...
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Nvidia and AMD Seriously Want to Offload Current
In the lead up to next generation GPUs, current graphics card prices continue to dominate the discus...
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Magically Master Your Mouse Movement
Are you struggling with sluggish scrolling or muted movement? Are the default settings in Windows ca...
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The Quest to Make a Better Video Game Controller
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
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4 Years of AMD RDNA: Another Zen or a New Bulldozer?
In 2019, AMD introduced a new GPU architecture, marking its first major graphics chip design in seve...
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Superb PC Gaming with Next
For the past few weeks we've been testing the upcoming MSI MPG 321URX, a new gaming monitor packing...
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What Are Chiplets and Why They Are So Important for the Future of Processors
While chiplets have been in use for decades, they've been employed sparingly and for very specific p...
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Essential Apps to Install on your Windows PC or Mac
You just bought a new laptop, built a new desktop PC, or are simply clean installing on a new solid...
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Anatomy of a Monitor
You're looking at one right now. It might be sitting on a desk, stuck on a wall, or cradled in your...
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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Windows 10 vs. Windows 11 Performance Test
Today we're talking our first real look at Windows 11 performance with some Intel Core processors. T...