李兆君
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Graphics Card Pricing Update: December 2018
Time is running out for 2018, so this will be last update to our series that explores graphics card...
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Hardware Essentials for $50 or Less
Tech gadgets come in all different shapes, sizes and price points. It's a common misconception that...
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OCZ Technology: Gone But Not Forgotten
OCZ Technology was founded in 2000 by Ryan Petersen as "The Overclockerz Store," an online hardware...
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The History of Lightsabers in Video Games
The lightsaber is the main weapon of the Jedi and Sith and is seen often in the main Star Warsfilms...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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4GHz CPU Battle: Ryzen 3900X vs. 3700X vs. Core i9
IPC stands for "instructions per cycle" and it can be a good indicator of a processor's architecture...
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Essential Apps You Should Install on a New PC Running Windows or macOS
Updated! Check it out:Essential Apps to Install on your Windows PC or MacYou just bought a new lapto...
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Anatomy of a Motherboard
You might have a desktop PC at work, school, or home. You might use one to work out tax returns or p...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...