周笔畅
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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A Surveillance Primer: 5 Eyes, 9 Eyes, 14 Eyes
As awareness of global surveillance grows, more people are looking for information about the Five Ey...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Interview: What is it Like to Develop a Game in VR?
The jump scare is a trope used in many horror video games. It features a build-up of suspense, the m...
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How to Move PC Games to a New Drive: Steam, Origin, Windows Store, Epic Games, Battle.net & GOG
A common reason to move your game install files is that you've added a new faster or larger drive to...
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Revisiting the GeForce GTX 680: GTX 1050 Ti
After recently retesting the GeForce GTX 580 eight years after its release, we thought it would be i...
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GPU Mining is Dead, Where are my Cheap GPUs?
Let's talk GPU prices and this month's update is very interesting because of two key factors: the fi...
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Six Mobile Tech Trends to Watch in 2018
We're a few weeks into 2018, MWC is now behind us, and we're starting to get a good look at the tren...
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Anatomy of a CPU
The CPU is often called the brains of a computer, and just like the human brain, it consists of seve...
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Windows 11 vs. Windows 10: AMD Ryzen Edition
Today we're taking a look at Windows 11 versus Windows 10 performance using AMD Ryzen processors. Re...
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Explainer: L1 vs. L2 vs. L3 Cache
Every single CPU found in any computer, from a cheap laptop to a million-dollar server, will have so...
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I Deleted All My Social Accounts: Three Weeks Without Social Media
To say that a lot of people use social media is an understatement. At last count, Facebook had more...