张佳添
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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Using a U2F Key to Secure Your Google, Dropbox, and GitHub Accounts
Last week we discussed the basics of two-factor authentication (2FA) and why it's a good idea to tak...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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Soon No One Will Care About a Phone's Battery Life
I've heard some depressing things as an entrepreneur in the mobile space.This app has too many anima...
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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DDR4 Memory at 4000 MT/s, Does It Make a Difference?
Normally I don't pay much attention to e-mails that hit my inbox from manufacturers claiming that a...
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Nvidia Pascal Goes Mobile: GeForce GTX 1080, 1070 & 1060 Preview
Last week we were in Bangkok to attend Nvidia's special media event. The product to be unveiled was...
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Analyzing Graphics Card Pricing: May 2018
One of the most heated issues plaguing the PC building industry at the moment is the price of graphi...
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Then and Now: 5 Generations of GeForce Graphics Compared
It may not seem like it, but we've been gaming on DirectX 11 graphics hardware for half a decade. Th...