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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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How to Merge and Remove Duplicate Contacts in Android
It's not the worst thing that can happen to your smartphone, but if you have a ton of duplicate cont...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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The State of PC Gaming in 2015
Unlike the other gaming platforms we've been evaluating here at the end of the year, the PC's been a...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Adobe Premiere Pro CC CPU & GPU Performance
Editor's Note:Matt Bach is the head of Puget Labs and has been part of Puget Systems, a boutique bui...
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Get Rid of Windows 10 Ads, Office Offers and Other Annoyances
Microsoft started to sneak advertisements into the Windows platform with Windows 8 and they've only...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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How CPUs are Designed and Built
We all think of the CPU as the "brains" of a computer, but what does that actually mean? What is goi...