平井坚
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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I have a confession to make: I've spent several hundred dollars on Steam Controllers
No, I'm not crazy, and I'm not a collector of failed tech, either. Over the past five years, the Ste...
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10 Tech Predictions for 2017
Predicting the future is more art than science, yet it's always an interesting exercise to engage in...
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4K Monitors: Can you actually see the difference?
With 4K monitors becoming more and more affordable, it appears that the long-standing reign of 1080p...
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5 Days of Awesome Wallpapers: Cars and Sports Wallpapers
A great wallpaper can start your day off on a good mood. There’s certainly no shortage of places to...
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The State of Quantum Computing Systems
The Electronic Numerical Integrator Analyzer and Computer, or the ENIAC as it is commonly known, is...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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How JPEG Image Compression Works
In today's world of AI and machine intelligence, it sometimes skips the mind that the primary end-us...
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Hidden Siri Commands and Unusual Responses
Digital assistants can be useful for performing a variety of tasks hands free, especially while in t...
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Performance
If you are in the market for a new PC, you're probably all too aware of the huge variety of differen...
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Then and Now: Six Generations of $200 Mainstream Radeon GPUs Compared
A few weeks ago we published our latest feature in the 'Then and Now' series, testing and comparing...