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Precursors to Today's Technology: These Products Had the Right Vision

How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?

Why Game Developers Keep Getting Laid Off

Screen Tearing or Input Lag? To Vsync or Not to Vsync?

The Last Mile to Civilization 2.0: Technologies From Our Not Too Distant Future

A PC Gaming Music Journey: From Doom to Terraria, System Shock, and More Memorable Soundtracks

Technology Before Its Time: 9 Products That Were Too Early to Market

Testing Reliability: Puget Systems' List of Tried and True PC Hardware