陈怡川
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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FreeSync on Nvidia GPUs Workaround: Impractical, But It Works
Recently two separate Reddit threads brought an interesting topic to discussion: if you hook up your...
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Explainer: What Are Tensor Cores?
For the past three years Nvidia has been making graphics chips that feature extra cores, beyond the...
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The Last Time Intel Tried to Make a Graphics Card
Will history repeat itself? Intel's setting out to make a name for itself in the discrete GPU space...
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DOOM Eternal PC Graphics Benchmark
Doom Eternal is the series' latest demon-killing romp, bringing more weapon variety, more movement p...
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The Rise of Power: Are CPUs and GPUs Becoming Too Energy Hungry?
Every couple of years, a new generation of computer processors is launched. For a long time, CPUs se...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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Google Drive Alternatives: Improving Privacy and Security
In an age of eroding online privacy and increasing corporate surveillance, many are looking for a go...
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What Are Chiplets and Why They Are So Important for the Future of Processors
While chiplets have been in use for decades, they've been employed sparingly and for very specific p...
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GeForce RTX 2080 Ti & 2080 Mega Benchmark
We got our first official look at the GeForce RTX 2080 Ti & GeForce RTX 2080 this week and we we...
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Testing GeForce Now Ultimate RTX 4080 Tier
Back in January, we looked at Nvidia's GeForce Now game streaming service's Ultimate tier and how it...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...