金木一
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Shader Compilation and Why It Causes Stuttering, Explained
You just shelled out your hard-earned dollars for the latest AAA game to play on your treasured gami...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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7 Red Flags When Choosing Cheap PC Components
Building your own gaming PC is once again an option, even if your budget is small, after over a year...
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GPU Prices Drop Even Further, Sort Of
It's time for our mid-month GPU pricing update and we feel like we say this every month, but honestl...
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Windows 11 vs. Windows 10 Performance: Gaming and Applications
Windows 11 is coming and some of you have been trying out the leaked ISO as have multiple media outl...
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Multitasking Benchmark: PC Gaming + YouTube + Discord
In today's article we're going to look at multitasking performance when gaming. This is a complex su...
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The 10 Most Anticipated PC Games of 2020
Looking back before we move forward, 2019 was a good year for PC gaming. After a somewhat mediocre 2...
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Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
If you're a devoted PC gamer, you've undoubtedly noticed that many of today's titles demand vast amo...
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2016 Flagship GPU vs 2022 Budget GPU
Today's comparison is about two GPUs that we never thought about putting head to head, but after thi...
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50 Years Later: The Revolutionary 8008 Microprocessor
Guest author Ken Shirriff is a Silicon Valley-based computer enthusiast who enjoys reverse-engineeri...