璧山县
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Building a 4K Ultra HD Gaming PC
The next-generation of monitor technology is upon us, quadrupling the number pixels our monitors can...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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The World Wide Web Turns 30: A Timeline
The Web is turning 30 years old this month and clearly we've come a long way since Tim-Berners Lee w...
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Navi vs. Turing: An Architecture Comparison
You've followed the rumors and ignored the hype; you waited for the reviews and looked at all the be...
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How CPUs are Designed and Built, Part 2: CPU Design Process
Now that we know how processors work at a high level, it's time to dig inside to understand how the...
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The Fear is Gone: My PC is my Next
There was a moment on Sunday when I thought the PC gamers had been hiding something from me.They'd b...
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The Year in Tech: 2014 Top Stories
As the year comes to a close it's time to take a look back at some of the events that shaped the tec...
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Anatomy of a Motherboard
You might have a desktop PC at work, school, or home. You might use one to work out tax returns or p...
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It's Time to Reinvent the Digital Pen
One of the best things about the Surface Pro 3 is its pen. It's changed the way I take notes, brains...
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Precursors to Today's Technology: These Products Had the Right Vision
Products like the Apple Newton and the Nintendo Power Glove immediately come to mind when reminiscin...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....