黄晓明
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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Windows 11 vs. Windows 10: AMD Ryzen Edition
Today we're taking a look at Windows 11 versus Windows 10 performance using AMD Ryzen processors. Re...
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The Rise of Power: Are CPUs and GPUs Becoming Too Energy Hungry?
Every couple of years, a new generation of computer processors is launched. For a long time, CPUs se...
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30 Years of Civilization
"Just one more turn," an expression that's become synonymous with the game Civilization. It's a feel...
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The OLED Burn
Over the course of the last month, we have been purposefully using a 4K OLED monitor in ways that wi...
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Path Tracing vs. Ray Tracing, Explained
Every few years, it seems like there's an amazing new technology with the promise of making games lo...
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The Inner Workings of PCI Express
PCI Express is a technology that consistently makes headlines, with new specifications boasting ever...
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How to Use Intel PresentMon for Benchmarking and Testing
Software tools for recording frame rates, measuring temperatures, or reporting power usage of graphi...
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Gateway 2000: Gone But Not Forgotten
What does a cattle ranch have in common with computers? Admittedly not much, but that didn't stop a...
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Sustainable Computing, Explained
When it comes to the topic of greenhouse gas emissions, the traditional culprits usually fall under...
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Gateway 2000: Gone But Not Forgotten
What does a cattle ranch have in common with computers? Admittedly not much, but that didn't stop a...