离岛区
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26 Years of The Elder Scrolls
It's been nearly a decade and two console generations since Skyrim came out in 2011. Since then, Bet...
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Anatomy of a Power Supply Unit (PSU)
Every single desktop PC, console, or laptop has one of these. It doesn't boost your frame rate or ch...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Cyberpunk 2077 DLSS + Ray Tracing Benchmark
Today we'll be doing a follow up on our initial Cyberpunk 2077 benchmark coverage with a look at how...
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Anatomy of a Gamepad
Input devices have a key role in the computing and gaming landscape. Today we'll finish our autopsy...
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GPU Availability and Pricing Update: January 2022
It's that time of the month, time to assess the current GPU market and see what on earth is going on...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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26 Years of The Elder Scrolls
It's been nearly a decade and two console generations since Skyrim came out in 2011. Since then, Bet...
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Explainer: What is an API?
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 2: Insane Graphics Card Prices
We're hardly two weeks into 2018 and it's been a wild ride for the tech industry already (CES notwit...
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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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Assassin's Creed Origins: How Heavy is It on Your CPU?
Today we're doing a little benchmarking, a little playing around with Assassin's Creed Origins to se...