谢宏
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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What Ever Happened to AIM?
America Online had the whole digital world in its hands by the mid-1990s, but nothing can last forev...
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...
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Here's Why the Unreal Engine is Coming to Your Car
GMC Hummer EV will be the first to use the Unreal powered interfaceThe Hummer name evokes images of...
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The Worst CPU & GPU Purchases of 2018
If you want to know what graphics card you should buy or what's the best CPU for your new rig, we've...
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Building a Budget PC: Should You Buy a Used Graphics Card?
At a time when graphics cards are extremely overpriced, AMD's new Ryzen 3 2200G and Ryzen 5 2400G of...
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Resident Evil 3 Benchmarked
Resident Evil 3 is a remake of the PlayStation original released back in 1999. The game follows Jill...
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Resolution Scaling: The Secret to Playable 4K Gaming
Whether we like it or not, the beginning of a new console generation brings both trouble and opportu...
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Microsoft Flight Simulator 2020 Benchmarked
Today we're benchmarking a cargo plane load of graphics cards in the new Microsoft Flight Simulator...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...