金旼钟
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Will GPUs Ever Get Cheaper? GPU Pricing Update
After a period of consistent graphics card releases from Nvidia and AMD, things have cooled down in...
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When SSD Performance Goes Awry
An unfortunate tale about Samsung's SSD 840 read performance degradationAn avalanche of reports emer...
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What Ever Happened to Netscape?
Back in the early days, the internet was a much different creature than it is today. To most, it wou...
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How We Test: CPU Benchmarks, Misconceptions Explained
We're certain many of you already have a solid understanding of how we perform CPU benchmarks, but a...
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PlayerUnknown's Battlegrounds Mini
Although PlayerUnknown's Battlegrounds hasn't officially launched yet, a pre-release build of the ti...
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How to Change Your Monitor's Refresh Rate in Windows
Have you upgraded your monitor to one with a higher refresh rate? Not feeling the difference? How ab...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...
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How to Play Long Video Games When You Have No Time
For a lot of gamers with demanding jobs, marriages and/or families, the excitement of reading good r...
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We Test a $1,000 CPU From 2010 vs. Ryzen 3
Today we're going to have a bit of benchmark fun as we test out a processor we reviewed in 2010. Rec...
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FreeSync and G
Adaptive sync display technologies from Nvidia and AMD have been on the market for a few years now a...