杨呈伟
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The 10 Most Anticipated PC Games of 2020
Looking back before we move forward, 2019 was a good year for PC gaming. After a somewhat mediocre 2...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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Is 6GB VRAM Enough for 1440p Gaming? Testing Usage with Nvidia's RTX 2060
Today we're investigating claims that the new GeForce RTX 2060 is not a good buy because it only fea...
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Six Mobile Tech Trends to Watch in 2018
We're a few weeks into 2018, MWC is now behind us, and we're starting to get a good look at the tren...
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2016's $170 GPU vs. 2019's $170 GPUs
Today we're going to review the sub-$200 graphics card market and see how it compares to what we wer...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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What Ever Happened to AIM?
America Online had the whole digital world in its hands by the mid-1990s, but nothing can last forev...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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The Future of Tech: The Desktop PC
If you're over a certain age, you'll probably know that people have been foretelling the death of th...