林慧萍
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Testing AMD's new Radeon Image Sharpening: Is It Better than Nvidia's DLSS?
Today we're taking a deeper look into one of the new features that shipped with AMD's latest Navi GP...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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Learn How to Code: 22 Free Online Resources
Whether you're looking for something new to learn, or just want to refresh your memory on something...
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How to Play Long Video Games When You Have No Time
For a lot of gamers with demanding jobs, marriages and/or families, the excitement of reading good r...
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Seven Steam games whose reviews have changed a lot
Valve recently overhauled Steam's review system, putting a larger focus on recent perspectives. The...
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Virtual Reality: The True Cost of Admission (and Why It Doesn't Matter)
Oculus VR, the company that is single-handedly responsible for the modern virtual reality movement,...
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E3 2014 PC Game Trailer Roundup
Didn't clear your schedule to track E3? Here are 40 plus PC game trailers from the event along with...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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PlayerUnknown's Battlegrounds Graphics Performance Revisited: 44 GPUs Tested
Following up on last month's CPU-focused benchmarks, we're back to see how PlayerUnknown's Battlegro...
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The Steam Machine: What Went Wrong
2012 was an important year for Valve. The company introduced Big Picture Mode - a Steam interface de...
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The Most Disappointing PC Games of 2017
Without a doubt, 2017 was a great year for gamers and it certainly saw a number of excellent titles...