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Why Refresh Rates Matter: From 30Hz to 540Hz
Are higher refresh rates better for gaming? Yes, they are. In this article we'll explain why refresh...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Quality Assured: What It's Really Like To Test Games For A Living
There's an old commercial for Westwood College that's become something of a running joke in the vide...
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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Reality Distortion Field: 10 Things Apple Won't Directly Say But We'll Infer About the iPhone X
With the long-awaited iPhone X now official and set for release in November, tech conversation will...
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Not Intel, Not AMD: Alternative CPU Architectures from Around the World
It's easy to think of the desktop CPU space as a duopoly: on the one hand you have Intel finally tra...
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The Best Gaming Concept Art of 2016
Here, after much deliberation, is a collection of the best concept art from video games released in...
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Soon No One Will Care About a Phone's Battery Life
I've heard some depressing things as an entrepreneur in the mobile space.This app has too many anima...
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4K vs 1440p vs 1080p: What Monitor to Buy?
Let's talk about monitor formats. Are you ready to step up into the world of 4K gaming, or is a more...
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7 Tech Predictions for 2019
Though it's a year shy of the big decade marker, 2019 looks to be one of the most exciting and most...
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Reality Distortion Field: 10 Things Apple Won't Directly Say But We'll Infer About the iPhone X
With the long-awaited iPhone X now official and set for release in November, tech conversation will...
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Is Virtual Reality Missing Its Moment?
When Facebook announced they were acquiring VR pioneer Oculus in early 2014 for $2 billion, I was a...