王识贤
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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RAM Matters: How Much Do You Need for Gaming? 4GB, 8GB, 16GB or 32GB
About this time each year we set out to see how much RAM is required to play the latest and greatest...
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Five Free VPN Services You Should Check Out
Virtual private networks were conceived to connect computers in different geographic locations as if...
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The 12 Best Games on PC
PC gamers have got a pretty great thing going. Interesting, experimental indie games? Yup. The shini...
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Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...
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Navi vs. Turing: An Architecture Comparison
You've followed the rumors and ignored the hype; you waited for the reviews and looked at all the be...
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Then and Now: 5 Generations of GeForce Graphics Compared
It may not seem like it, but we've been gaming on DirectX 11 graphics hardware for half a decade. Th...
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Top 10 Tech Pranks
Pranks can be awesome. They are one of those few things in life that most people can unequivocally a...
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DDR4 Memory at 4000 MT/s, Does It Make a Difference?
Normally I don't pay much attention to e-mails that hit my inbox from manufacturers claiming that a...
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The Story Behind the Home of Forgotten Video Games
Before the emergence of online stores, if you wanted to play old video games and they weren't availa...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Building a Small Form Factor Gaming System with the Silverstone Sugo SG10 and Haswell Hardware
For years now we've had the ability to take a compact Micro ATX motherboard along with a high-end GP...