叶宇澄
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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26 Years of The Elder Scrolls
It's been nearly a decade and two console generations since Skyrim came out in 2011. Since then, Bet...
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Path Tracing vs. Ray Tracing, Explained
Every few years, it seems like there's an amazing new technology with the promise of making games lo...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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Are More RAM Modules Better for Gaming? 4 x 4GB vs. 2 x 8GB
It's not unusual to have this kind of question debated in tech forums, so today we're having a look...
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7 Red Flags When Choosing Cheap PC Components
Building your own gaming PC is once again an option, even if your budget is small, after over a year...
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A Surveillance Primer: 5 Eyes, 9 Eyes, 14 Eyes
As awareness of global surveillance grows, more people are looking for information about the Five Ey...
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17 Years of Far Cry
The video game landscape is filled with long-running first-person shooter franchises, from the incre...
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Anatomy of a Storage Drive: Optical Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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Anatomy of a Mouse
We've all seen and used them at home, school, and work. Computer mice are often inexpensive and basi...
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We're not in Ubuntu Anymore: The Linux Distros You've (Probably) Never Heard About Before
Unlike Windows and macOS, there is a world of Linux versions, known as distributions, for users to e...