刘玉翠
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Ever Wondered How Those Computer
Depending on where you live, you've likely seen a house with crazy flashing Christmas lights that ch...
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Productivity Boost: Enable 'Night Mode' on All Your Devices
Why it matters:It's becoming common knowledge that exposure to blue light can suppress the productio...
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Explainer: What is Machine Learning?
Machine learning (ML) has become a hot topic in the last few years, but what you may not realize is...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Anatomy of a Storage Drive: Solid State Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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Patched Laptops: Testing Meltdown & Spectre Patches on Ultraportable
You've probably seen our coverage and tests over the past few weeks on the Meltdown and Spectre vuln...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...