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Virtualized Desktops & GPU Acceleration: Is This The Future of Computing?

Estimating CPU Performance Using Amdahl's Law

A Steve Ballmer Story That Helps Explain Microsoft

How CPUs are Designed, Part 3: Building the Chip

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How 3D Game Rendering Works: Texturing

Why Building a Gaming PC Right Now is a Bad Idea, Part 1: Expensive DDR4 Memory

SimCity 2000 is the Most Important Game I've Ever Played