安志杰
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The Rise and Fall of Multi
When it comes to graphics cards, more is nearly always better. More shaders, more RAM, more bandwidt...
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Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...
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The OLED Burn
Over the course of the last month, we have been purposefully using a 4K OLED monitor in ways that wi...
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Anatomy of a Gamepad
Input devices have a key role in the computing and gaming landscape. Today we'll finish our autopsy...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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The Best AMD Ryzen Gaming Laptops (So Far)
As a culmination to our testing of Ryzen Mobile 4000-H processors and the various laptops they are f...
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Is Virtual Reality Missing Its Moment?
When Facebook announced they were acquiring VR pioneer Oculus in early 2014 for $2 billion, I was a...
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Best Value FreeSync Monitors for GeForce Owners
Ever since Nvidia opened up support for adaptive sync monitors on GeForce GPUs, we've been receiving...
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Explainer: What is a File System?
Have you ever needed to format a new hard drive or USB drive, and were given the option of selecting...
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Final Fantasy XV Mega CPU Battle
Today we're checking out Final Fantasy XV CPU performance using the new standalone benchmark release...
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Nvidia Reflex Tested: Low Latency Revolution?
Nvidia Reflex is the company's latest feature that they're promoting as part of the overall GeForce...
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Nvidia Reflex Tested: Low Latency Revolution?
Nvidia Reflex is the company's latest feature that they're promoting as part of the overall GeForce...