陈淑桦
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The Best CPU & GPU Purchases of 2017
A few weeks ago we put together a list of what we felt were the worst CPU and GPU purchases of 2017,...
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3D Game Rendering 101
You're playing the latest Call of Mario: Deathduty Battleyardon your perfect gaming PC. You're looki...
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Explainer: What is an API?
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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Build a PC vs. Pre
In normal times, most PC enthusiasts wouldn't consider a pre-built solution. More affordable pricing...
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Why Incognito Mode and Private Browsing are Not Private
Are you expecting to have complete privacy when you enable incognito mode or private browsing within...
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A Look at the Possible Future of 3D Graphics: How More Real Than Real Can You Get?
As CPUs and GPUs continue to get more powerful with each new generation, the push for ever more real...
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4 Years of Ryzen 5, CPU & GPU Scaling Benchmark
In our last massive CPU and GPU scaling benchmark, we put Zen 3 series processors to the test, and w...
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How to: Taking Pictures of PCBs
I've been taking pictures of circuits as part of the (now defunct) Omzlo One Kickstarter and the new...
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Windows 10 vs. Windows 11 Performance Test
Today we're talking our first real look at Windows 11 performance with some Intel Core processors. T...
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Making a Fast Quad
In a recent hardware deep-dive, we took a look at how CPU cores and cache impacted gaming performanc...
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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