石景山区
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Stop Preordering Video Games
It seems like everywhere you look, a new video game is broken. Your time and your money deserve bett...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...
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The 10 Biggest Changes of the Last 10 Years in Video Games
I hope you'll forgive the self-indulgence, but this week marks my 10 year anniversary as a video gam...
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Then and Now: 6 Generations of GeForce Graphics Compared
With the venerable GeForce GTX 980 having celebrated its third birthday already, in the world of GPU...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Precursors to Today's Technology: These Products Had the Right Vision
Products like the Apple Newton and the Nintendo Power Glove immediately come to mind when reminiscin...
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Building a Hackintosh with Quo's Any OS Motherboard
Apple famously transitioned away from PowerPC processors in favor of Intel's back in 2006. The move...