李璨琛
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What Happened Last Time AMD Beat Intel?
Seeing how quickly AMD Ryzen processors are flying off the shelves, it's not hard to see the desktop...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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What's Your Old Graphics Card Now Worth?
Today we're exploring the used graphics card market, something we don't often cover, but with the la...
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Where to Watch Free Movies and TV Online
The spread of broadband Internet is changing the way we watch TV and movies. A lot of people are cut...
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How Screwed is Intel without Hyper
As we've come to learn recently, there are four new hardware vulnerabilities that affect Intel proce...
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FreeSync on Nvidia GPUs Revisited
Earlier this year we put Nvidia's support for FreeSync monitors to the test, grabbed every FreeSync...
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The Future of Tech: Gaming Consoles, the Xbox and PlayStation of Tomorrow
Consoles have come a very long way since the arrival of first-generation machines from Atari and Col...
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The 10 Best Things About Building a New Gaming PC
Building a gaming PC can be time-consuming and stressful. There are a thousand things that could go...
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The People Who Only Play One Video Game
Video games are changing. Increasingly, we're seeing a subset of players focus their attention on on...
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Analyzing Graphics Card Pricing: July 2018
It's time to talk about graphics card pricing once again. Similar to our article a couple of months...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...