温碧霞
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Analyzing Graphics Card Pricing: July 2018
It's time to talk about graphics card pricing once again. Similar to our article a couple of months...
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The Ultimate Guide to Buying a Used Graphics Card
There are many reasons why you would buy a used graphics card. First and foremost, the savings, of c...
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Revisiting the GeForce GTX 680: GTX 1050 Ti
After recently retesting the GeForce GTX 580 eight years after its release, we thought it would be i...
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10 Big Misconceptions About Computer Hardware
With technology advancing so rapidly around us, sometimes misconceptions can work their way into our...
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Nvidia GeForce RTX 2080 and RTX 2080 Ti Overclocking Guide
Today we're going to be diving a little deeper into overclocking the new Nvidia GeForce RTX 2080 Ti...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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How CPUs are Designed and Built
We all think of the CPU as the "brains" of a computer, but what does that actually mean? What is goi...
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Explainer: What are MMX, SSE, and AVX?
Computer technology is no strange to acronyms: CPU, GPU, RAM, SSD, BIOS, CD-ROM, to name but a few....
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Far Cry 5 Benchmarked: 50 GPUs Tested
Developed and published by Ubisoft, Far Cry 5 arrives this week on PC, PlayStation and Xbox, marking...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...