井上
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The History of the Microprocessor and the Personal Computer
The personal computing business as we know it owes itself to an environment of enthusiasts, entrepre...
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Are We Reaching GPU Normalcy? The Answer is (Almost) Yes
It's time for another look at graphics card pricing and this month it's particularly exciting as we...
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Explainer: What is an API?
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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How CPUs are Designed, Part 4: Where is Computer Architecture and Design Headed?
Despite continuous improvements and incremental upgrades taking place with each new generation, proc...
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GeForce RTX 2080 Ti & 2080 Mega Benchmark
We got our first official look at the GeForce RTX 2080 Ti & GeForce RTX 2080 this week and we we...
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Rundown of Must
Check out our latest list: The Best Portable Apps for Your Software ToolboxPortable apps are lightwe...
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Five Years Without Facebook
It was the summer of 2012 when I made a seemingly innocent decision that would have a greater impact...
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Anatomy of a CPU
The CPU is often called the brains of a computer, and just like the human brain, it consists of seve...
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Build a PC vs. Pre
In normal times, most PC enthusiasts wouldn't consider a pre-built solution. More affordable pricing...
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Solder vs. Paste on the Core i9
Just recently we reviewed Intel's latest Core i9-9900K and Core i7-9700K processors. In summary, the...
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...