刘婕
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The 10 Most Anticipated PC Games of 2021
Coming in from an eventful year when a record number of PC gamers dived into their favorite PC title...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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The Quest to Make a Better Video Game Controller
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
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Analyzing Graphics Card Pricing: July 2018
It's time to talk about graphics card pricing once again. Similar to our article a couple of months...
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Working From Home Effectively: Dos and Don'ts
In the span of just a few weeks, daily life as we know it has taken a 180-degree turn due to the Cov...
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Testing Nvidia DLSS 3.5 Ray Reconstruction Using Cyberpunk 2.0
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5...
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The Authoritative Guide to Blockchain Development
Cryptocurrencies, ICOs, magic internet money---it's all so damn exciting, and you, the eager develop...
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Apple M1: Why It Matters
Ever since Apple launched its M1 processor and showed it running fast and cool on new MacBooks, the...
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Path Tracing vs. Ray Tracing, Explained
Every few years, it seems like there's an amazing new technology with the promise of making games lo...
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FreeSync 2 Explained
Over the past few weeks we've been looking into and exploring the world of FreeSync 2. Now this isn'...