牛嘉
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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AMD Smart Access Memory Tested, Benchmarked
Today we're taking a detailed look at how AMD's Smart Access Memory (SAM) technology influences perf...
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GPU Prices Drop Even Further, Sort Of
It's time for our mid-month GPU pricing update and we feel like we say this every month, but honestl...
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Anatomy of a Keyboard
Input devices like keyboards have a key role in the computing and gaming landscape, so the guts of t...
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7 Tech Predictions for 2019
Though it's a year shy of the big decade marker, 2019 looks to be one of the most exciting and most...
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Analyzing Graphics Card Pricing: October 2018
Graphics card prices have come down significantly since the start of the year when the mining craze...
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The Best Portable Apps for Your Software Toolbox
Portable apps usually offer the same functionality and advantages as the regular versions of your fa...
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Revisiting 8
Game systems from the 8-bit and 16-bit era weren't exactly the graphical powerhouses that modern con...
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...
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GPU Shootouts of This Generation and Pricing Update
Because not much has been going on in the gaming GPU market, we decided that for this month's GPU pr...
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Interview: What is it Like to Develop a Game in VR?
The jump scare is a trope used in many horror video games. It features a build-up of suspense, the m...
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The Past, Present and Future of Diablo
On November 2, 2018, Blizzard closed its annual BlizzCon keynote by announcing, to scattered applaus...