蔡蓝钦
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The State of Nvidia RTX Ray Tracing: One Year Later
Time to revisit the state of ray tracing. It's been months since we last discussed ray tracing in de...
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GPU Shootouts of This Generation and Pricing Update
Because not much has been going on in the gaming GPU market, we decided that for this month's GPU pr...
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Interview: What is it Like to Develop a Game in VR?
The jump scare is a trope used in many horror video games. It features a build-up of suspense, the m...
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Battlefield V DLSS Tested: Overpromised, Underdelivered
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on...
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GeForce RTX 2080 Ti & 2080 Mega Benchmark
We got our first official look at the GeForce RTX 2080 Ti & GeForce RTX 2080 this week and we we...
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Then and Now: How 30 Years of Progress Have Changed PCs
The humble personal computer has been a part of our lives, directly or indirectly, for nearly five d...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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In Hindsight: Some of the Worst CPU/GPUs Purchases of 2017
If you want to learn about what graphics card you should buy (despite the horrible pricing), what's...
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Sound Cards: Worth Buying or Just a Niche Product?
So you've gone through your checklist of components you want to purchase for building your new PC. Y...
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DOOM Eternal PC Graphics Benchmark
Doom Eternal is the series' latest demon-killing romp, bringing more weapon variety, more movement p...
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How CPU Cores & Cache Impact Gaming Performance
At some point you may have heard someone say that for gaming you need X amount of cores. Typical exa...
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Best RAM for Intel 12th
In this article we'll take a closer look at memory scaling performance with Intel Alder Lake CPUs, o...