刘嘉亮
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Final Fantasy XV Mega CPU Battle
Today we're checking out Final Fantasy XV CPU performance using the new standalone benchmark release...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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The Quest to Make a Better Video Game Controller
Next time you play a video game, look down at the controller in your hand. Is it comfortable? Does i...
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Testing AMD's new Radeon Image Sharpening: Is It Better than Nvidia's DLSS?
Today we're taking a deeper look into one of the new features that shipped with AMD's latest Navi GP...
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Shadow of the Tomb Raider: A Ray Tracing Investigation
Critically-acclaimed game Shadow of the Tomb Raider has been updated to receive support for both Dir...
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Game Streaming Investigation: Which Quality Settings Are Best?
This is the first part of an investigation into game streaming, a topic that we've been requested on...
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Graphics Card Pricing Update: December 2018
Time is running out for 2018, so this will be last update to our series that explores graphics card...
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Are Gray Market Game Key Sites Legit?
So you're going to buy a game from one of those no-good-gray-market key sites like G2A, are you? Wel...
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4GHz CPU Battle: AMD 2nd
For the unaware, IPC (instructions per cycle) provides a good indicator of how fast a processor is a...
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The Rise of Power: Are CPUs and GPUs Becoming Too Energy Hungry?
Every couple of years, a new generation of computer processors is launched. For a long time, CPUs se...
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Anatomy of a Storage Drive: Hard Disk Drives
It's magnetic. It's electric. It's photonic. No, this isn't going to be about a new superhero trio i...
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Not Intel, Not AMD: Alternative CPU Architectures from Around the World
It's easy to think of the desktop CPU space as a duopoly: on the one hand you have Intel finally tra...