林韦君
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Ranking the Fallout Games
In the 20+ years since the Fallout franchise was introduced to the world, all of the games have been...
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Benchmarking Your PC: A Guide to Best Practices
Like millions of people around the world, you probably use your PC to play video games. You may well...
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Is Virtual Reality Missing Its Moment?
When Facebook announced they were acquiring VR pioneer Oculus in early 2014 for $2 billion, I was a...
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Top 10 Hacks for Microsoft Excel
Millions of people around the world use Microsoft Excel to handle all kinds of office and productivi...
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Nvidia GeForce Now Ultimate vs. Your Own RTX GPU
Nvidia's GeForce Now has changed a lot in the year since we asked the question: which is better, a n...
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And Action! An Examination of Physics in Video Games
Video game physics are something that we often take for granted. If you make your avatar jump, you e...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 3: Bad Timing
In the first part of this series we looked at DDR4 memory, discussed pricing and availability, and s...
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Metro Exodus Ray Tracing Benchmarked
It's time for us to talk about ray tracing once again, this time in Metro Exodus, the latest game to...
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AMD Raven Ridge 8GB vs. 16GB Reserved Memory Benchmark & Explanation
We recently took our first look at AMD's Raven Ridge desktop APUs after a grueling four day grind of...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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Battlefield V DLSS Tested: Overpromised, Underdelivered
Nvidia's deep learning super sampling, or DLSS, is one of the highly anticipated features present on...