徐晓吉
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Nvidia DLSS 3 Revisit: We Try It Out in 9 Games
After its big splash, today we're taking a second look at Nvidia's DLSS 3 technology to see what has...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...
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The Science of Keeping It Cool
Almost every single piece of modern electronics generates heat whether we notice it or not. Without...
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Cost Per Frame: Best Value Graphics Cards Right Now
For those who missed it, we recently published our GPU pricing update for April 2022, which saw pric...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Battlefield 2042 CPU Benchmark feat. 128
Today we're taking a look at CPU performance in Battlefield 2042 and this may well be the most diffi...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 3: Bad Timing
In the first part of this series we looked at DDR4 memory, discussed pricing and availability, and s...
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GPU Availability and Pricing Update: February 2022
After many, many months we finally have some good news to share regarding graphics card pricing and...
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Why Incognito Mode and Private Browsing are Not Private
Are you expecting to have complete privacy when you enable incognito mode or private browsing within...
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Not Intel, Not AMD: Alternative CPU Architectures from Around the World
It's easy to think of the desktop CPU space as a duopoly: on the one hand you have Intel finally tra...
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Are GPU Prices Going Up Now? October GPU Pricing Update
Welcome back to our monthly GPU pricing update. There's bits of news to go through, a few odd GPU la...
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8 Years Later: Does the GeForce GTX 580 Still Have Game in 2018?
Today we're turning our clocks all the way back to November 2010 to revisit the once mighty GeForce...