高凌风
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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The Authoritative Guide to Blockchain Development
Cryptocurrencies, ICOs, magic internet money---it's all so damn exciting, and you, the eager develop...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Nvidia DLSS: An Early Investigation
Today we're addressing one of the most frequent discussion topics surrounding the new RTX 2080 and R...
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AMD vs. Intel GeForce RTX 3080 Benchmark
For today's article we'll be once again looking at many benchmark graphs filled with RTX 3080 data,...
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Ryzen 5000 Memory Performance Guide
In this article we'll be searching for Zen 3's memory sweet spot and looking at DDR4 memory performa...
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Guide to HEVC/H.265 Encoding and Playback
For years, H.264 has been the go-to video compression standard. Whenever you download a film or TV s...
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The 10 Biggest Changes of the Last 10 Years in Video Games
I hope you'll forgive the self-indulgence, but this week marks my 10 year anniversary as a video gam...
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Pairing CPUs and GPUs: PC Upgrades and Bottlenecking
How bad is bottlenecking these days? Well, that all depends on how bad you are at pairing hardware....
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Three Apps to Combine All Your Messaging Clients Into One
Instant messaging is an increasingly competitive market and despite your best efforts to keep it sim...
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An Android User's Perspective: Two Weeks with the iPhone 6s, Part 2
It's now been two weeks since I started using the iPhone 6s as my daily driver, and so far the devic...
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The State of PC Gaming in 2015
Unlike the other gaming platforms we've been evaluating here at the end of the year, the PC's been a...