吴佳芸
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Explainer: What is an API?
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even usedthem before, but...
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The State of Quantum Computing Systems
The Electronic Numerical Integrator Analyzer and Computer, or the ENIAC as it is commonly known, is...
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The Science of Keeping It Cool
Almost every single piece of modern electronics generates heat whether we notice it or not. Without...
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The Future of Tech: The Desktop PC
If you're over a certain age, you'll probably know that people have been foretelling the death of th...
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2016 Flagship GPU vs 2022 Budget GPU
Today's comparison is about two GPUs that we never thought about putting head to head, but after thi...
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How CPUs are Designed, Part 3: Building the Chip
This is the third installment in our CPU design series. In Part 1, we covered computer architecture...
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Anatomy of a Mouse
We've all seen and used them at home, school, and work. Computer mice are often inexpensive and basi...
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How CPU Cores & Cache Impact Gaming Performance
At some point you may have heard someone say that for gaming you need X amount of cores. Typical exa...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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What Ever Happened to AIM?
America Online had the whole digital world in its hands by the mid-1990s, but nothing can last forev...
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Can It Run Crysis? An Analysis of Why a 13
Every year hundreds of new games are released to the market. Some do very well and sell in the milli...