李贤燮
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How 3D Game Rendering Works: Anti
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lin...
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Magically Master Your Mouse Movement
Are you struggling with sluggish scrolling or muted movement? Are the default settings in Windows ca...
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Battlefield 2042 CPU Benchmark feat. 128
Today we're taking a look at CPU performance in Battlefield 2042 and this may well be the most diffi...
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How to: Taking Pictures of PCBs
I've been taking pictures of circuits as part of the (now defunct) Omzlo One Kickstarter and the new...
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Use Gmail Filters to Automate your Inbox
One of the most powerful tools Gmail provides is its filtering system. Strangely, it seems that few...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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How to Make Windows 11 Look and Feel More Like Windows 10
If you've decided to make the jump to Windows 11, chances are you don't like some of the changes tha...
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Explainer: What is Machine Learning?
Machine learning (ML) has become a hot topic in the last few years, but what you may not realize is...
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The State of 5G: When It's Coming, How Fast It Will Be & The Sci
Although 5G may seem like just another generational upgrade for mobile networks, touting more speed...
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Anatomy of a Gamepad
Input devices have a key role in the computing and gaming landscape. Today we'll finish our autopsy...
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Intel B560 is a Disaster: Huge CPU Performance Differences and a Power Limit Mess
I've been testing a ton of Intel Z590 motherboards recently for VRM thermal performance and this has...
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...