李西
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Anatomy of a Graphics Card
Almost every desktop PC has one. They have billions of transistors, can use hundreds of watts of pow...
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Then and Now: How 30 Years of Progress Have Changed PCs
The humble personal computer has been a part of our lives, directly or indirectly, for nearly five d...
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DirectX 12 Multi
Previewing DX12 Multi-Adapter with Ashes of the SingularityAshes of the Singularity gave us an early...
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Why Building a Gaming PC Right Now is a Bad Idea, Part 3: Bad Timing
In the first part of this series we looked at DDR4 memory, discussed pricing and availability, and s...
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How Much Does It Cost to Make a Video Game?
You pay $60 for many of the new games you play, but how much does a blockbuster game cost to make? A...
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Can DLSS Render Better Than Native Graphics?
Over the past few weeks we've been looking at DLSS 2 and FSR 2 to determine which upscaling technolo...
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4GHz CPU Battle: AMD 2nd
For the unaware, IPC (instructions per cycle) provides a good indicator of how fast a processor is a...
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Mobile Messaging Clients Compared
Feature-by-feature rundown, PLUS a look at the top contenders' data policiesMobile messaging is huge...
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Why GPUs are the New Kings of Cache. Explained.
It wasn't that far back that if you wanted a processor with tons of cache buried inside it, then CPU...
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The State of the Nintendo Switch
For all the video game industry's noisy hype about groundbreaking technology, it's still rare that a...
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Intel Rocket Lake Preview: A New Architecture
How the mighty have fallen. Intel, a name synonymous with computing. Intel Inside, a phrase synonymo...
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