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Things AMD Needs to Fix
This is the second part of our "Needs to Fix" series. Last week we talked about a number of issues w...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...
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Debunking a Myth: DDR3 RAM vs. ECC Memory Performance
Recently, a workstation PC was reviewed on a well-known PC hardware site that included a Quadro vide...
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Against All Odds: How Nintendo Made It
Ask your oldest relative – the one who still thinks smartphones work through witchcraft – to name on...
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Tips for Playing PlayerUnknown's Battlegrounds
PlayerUnknown's Battlegroundsis a battle royale game where players fight to be the last person stand...
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Adobe's Flash Updater: Bloated, Confusing & Shady
Editorial Being one of the most prolific sources of security vulnerabilities in Windows and other pl...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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The Story of Solitaire, One of the World's Biggest Video Games
For over twenty years, a video game has tormented mums, dads and office workers the world over. And...
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Nvidia DLSS in 2020: Stunning Results
We've been waiting to reexamine Nvidia's Deep Learning Super Sampling for a long time, partly becaus...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...
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Tips for Playing PlayerUnknown's Battlegrounds
PlayerUnknown's Battlegroundsis a battle royale game where players fight to be the last person stand...