廖隽嘉
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Resolution Scaling: The Secret to Playable 4K Gaming
Whether we like it or not, the beginning of a new console generation brings both trouble and opportu...
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DOOM Eternal PC Graphics Benchmark
Doom Eternal is the series' latest demon-killing romp, bringing more weapon variety, more movement p...
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Why Building a Gaming PC Right Now is a Good Idea: Good Timing, Great Hardware, Right Prices
What a difference a year makes. It was about this time last year that we discussed why building a ga...
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Ray Tracing & DLSS with the GeForce RTX 3080
With Nvidia's GeForce RTX 3080 out the door, it's time we take a deep dive into ray tracing and DLSS...
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Why You Can't Buy Books from the Kindle app on iPhone or iPad in 2018
Spoiler alert:It's the same reason you couldn't in 2017 or previous years for that matter.Apple user...
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What's New in DirectX 12? Understanding DirectML, DirectX Raytracing and DirectStorage
DirectX has been with us for 25 years, providing developers with the tools to make incredible games....
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Best Value FreeSync Monitors for GeForce Owners
Ever since Nvidia opened up support for adaptive sync monitors on GeForce GPUs, we've been receiving...
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Nvidia Ampere vs. AMD RDNA 2: Battle of the Architectures
For GPU enthusiasts, it's been a long wait. Nvidia kept the Turing line going for two years before r...
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Nvidia's DLSS Second Take: Metro Exodus Investigation
It's time for our final look into Metro Exodus, exploring the last remaining key technology the game...
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Nvidia Reflex Tested: Low Latency Revolution?
Nvidia Reflex is the company's latest feature that they're promoting as part of the overall GeForce...
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7 Tech Predictions for 2019
Though it's a year shy of the big decade marker, 2019 looks to be one of the most exciting and most...
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How 3D Game Rendering Works, A Deeper Dive: Rasterization and Ray Tracing
In this second part of our deeper look at 3D game rendering, we'll be focusing what happens to the 3...