蔡济文
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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Rendition: Gone But Not Forgotten
Today's PC gamers can consider themselves lucky when it comes to choosing a graphics card (relativel...
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The Evolution of Ransomware
These days, not a month goes by that we hear about a new major ransomware attack. Initially, the ran...
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How to Use Intel PresentMon for Benchmarking and Testing
Software tools for recording frame rates, measuring temperatures, or reporting power usage of graphi...
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3D Game Rendering 101
You're playing the latest Call of Mario: Deathduty Battleyardon your perfect gaming PC. You're looki...
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Anatomy of a Graphics Card
Almost every desktop PC has one. They have billions of transistors, can use hundreds of watts of pow...
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Commissioning Misleading Core i9
As expected, Intel officially announced their new 9th-gen Core processors this week along with the Z...
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Explainer: What is Chip Binning?
You just bought a new CPU or graphics card, and fired it up in your PC. It seems to run pretty cool,...
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27 Years of Tomb Raider & Lara Croft
Few video game characters have become more famous than the games that featured them. Lara Croft is o...
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Explainer: What Are Tensor Cores?
For the past three years Nvidia has been making graphics chips that feature extra cores, beyond the...
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Using a PlayStation 4 Controller with Your PC
Microsoft's Xbox controller has been the default gamepad for PC gamers for some time now, but you ma...