黑龙江省
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DOOM Eternal Tested on Low
Earlier this week we benchmarked Doom Eternal extensively, but only using modern GPUs. Seeing that t...
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Transfer Steam Games to a New Drive Without Redownloading
Although solid state drives have steadily increased in capacity, so too have the size of game instal...
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How USB Works: From 'Plug and Pray' to Being Everywhere
For a quarter of a century, the USB port has been a faithful old friend. Connecting and powering our...
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Anatomy of RAM
Every single computer has RAM, whether it's embedded into a processor or sitting on a dedicated circ...
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Productivity Boost: Enable 'Night Mode' on All Your Devices
Why it matters:It's becoming common knowledge that exposure to blue light can suppress the productio...
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How 3D Game Rendering Works: Vertex Processing
In this first part of our deeper look at 3D game rendering, we'll be focusing entirely on the vertex...
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Apple iPod: The First 10 Years of the Ubiquitous Media Player
#ThrowbackThursday: The iPod is one of the most iconic devices of the 21st century and the product t...
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Bigger Than Godzilla: Why Are Games Using So Many Gigabytes?
If you're a devoted PC gamer, you've undoubtedly noticed that many of today's titles demand vast amo...
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How Much RAM Do Gamers Need? 8GB vs. 16GB vs. 32GB
Today we're looking into how much RAM you need to play the latest and greatest gaming titles release...
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The Analog Embrace: How Some Experiences Are Surviving the Digital Age
Zeroes and ones were promised to be the future, with digital media taking over in several ways. But...
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Enhance and Upscale: FSR 2.2 vs DLSS 2.4 Analysis
We like to keep up to date with the latest in the world of upscaling, so when FSR 2.2 was brought on...
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How 3D Game Rendering Works: Texturing
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the...