谢宇威
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How 3D Game Rendering Works: Lighting and Shadows
The vast majority of visual effects you see in games today depend on the clever use of lighting and...
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Explainer: What Are Tensor Cores?
For the past three years Nvidia has been making graphics chips that feature extra cores, beyond the...
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Nvidia Pascal Goes Mobile: GeForce GTX 1080, 1070 & 1060 Preview
Last week we were in Bangkok to attend Nvidia's special media event. The product to be unveiled was...
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Where to Watch Free Movies and TV Online
The spread of broadband Internet is changing the way we watch TV and movies. A lot of people are cut...
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Ethereum Mining GPU Benchmark
Today we're going to take a quick look at how current generation GPUs, along with a few older ones,...
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Why Owning a Real Camera Matters
Google recently said it best: photos are more than just pixels. They're moments in time we'll never...
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Reality Distortion Field: 10 Things Apple Won't Directly Say But We'll Infer About the iPhone X
With the long-awaited iPhone X now official and set for release in November, tech conversation will...
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The Last Mile to Civilization 2.0: Technologies From Our Not Too Distant Future
Developments in big data and bio-tech are ushering in a new age of consumer electronics that will br...
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Nvidia DLSS in 2020: Stunning Results
We've been waiting to reexamine Nvidia's Deep Learning Super Sampling for a long time, partly becaus...
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The People Who Only Play One Video Game
Video games are changing. Increasingly, we're seeing a subset of players focus their attention on on...
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25 Years Later: A Brief Analysis of GPU Processing Efficiency
The first 3D graphics cards appeared 25 years ago and since then their power and complexity have gro...
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When Amazon's Customer Reviews Get Ridiculous (and Seriously Funny)
Amazon has established itself as the go-to source for everything from entertainment (books, movies,...